Set Up the Model Structure (Classic)
Object types define the structure of the equipment pieces within your model. For each
object type, such as a StorageTank
, you set up all the data variable names,
such as TankLevel
, that any asset object associated with this type can
reuse in its own definition.
Before you begin
About this task
StorageTank1
and SuctionValve2
are the children
that comprise the FinishedWaterPumpStation
. At runtime, the children
appear under the parent in the navigational context.Procedure
- In the Administration environment, navigate to .The Object Type Information screen appears.
- Enter a unique name for the new object type and provide a description.
- Select Save.
- Select Data Variables to add variable names whose data will come from the data sources.
- To add a variable name for this object type, do the following:
- Select + above the table.
- In Variable, enter the name of the data variable, such as Pressure.
- In Data Type, select the type of data this variable stores: Boolean, String, or Number.
- In Description, explain the purpose of the data variable.
- Repeat the above steps for each new object type.
- To define an asset object type as a parent of other types, do the following:
- Select Contained Types.
- Choose the parent by selecting an object type on the left panel.
- Select + above the table to add children to the parent.
- Select the object type to become a child and provide an alias name.
- Select Save.