Architect workspace
Menu bar
The application Menu Bar contains the following submenus:
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File - common application file manipulation. More on File menu options
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Edit - diagram editing commands (cut, copy, etc.) More on Edit menu options
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View - commands to change the visual appearance of the application. More on View menu options
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Blueprint - methods to perform external manipulation of the current blueprint More on Blueprint menu options
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Superblock - different functions that can be applied to the superblock
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Templates - Create a template for future blueprints
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Tools - general application tools and configuration options More on Tools menu options
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Window - window manipulation methods More about Window menu options
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Diagram edit window
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The Diagram Edit Window displays the contents of a blueprint or superblock visually.
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To view the contents of any one of the Superblocks in the blueprint, simply double-click on the block. This will open a new window in which the contents of the Superblock will be visible.
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The tabs below the Diagram Edit Window allow the user to browse through the various Superblocks by simply clicking on the tab.
Navigation tree window
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The Navigation tree allows you to browse through all the blocks contained in the loaded blueprint.
the navigation tree
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To jump to a particular block simply double-click on the block name in the Navigation window.
Block information window
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The block information window allows you to attach descriptive text to any block as a comment. The text is displayed and edited in this window. Thus, for example, if a particular script becomes quite involved, an explanation can be written in the block information window for future reference.
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Block information may be viewed by simply clicking on the block in question.
Output window
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The Output window is situated under the Diagram Edit Window.
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All information, warnings and errors relating to actions performed in the Architect are written to the Output window.
the output window
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The Output window contains three tabs:
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Messages - Will display a message if any problems were encountered while loading the blueprint. An example message would be if a block could not be loaded due to a missing .dll file. Double-click on the message to jump to the block.
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Results - The results of a runnability check will be displayed in this tab window. If any errors are detected in the blueprint, a message is displayed in this window. Double-click on the message to jump to the block. (Runnability check - Once the blueprint is configured, a check must be done to ensure that there no major errors in the configuration of the blueprint. In order to perform a runnability check on the blueprint, select Blueprint > Check runnability or press F7.)
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Simulation - The status of a simulation run will be displayed in this tab window.
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Block palette
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The block palette contains all the data source components and functionality components that are available in Architect, and which can be used in the blueprint..
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In order to select a specific block from the block palette, simply expand the specific palette, and drag and drop the block from the palette into the workspace.
Related topics: